Coven of One

Hey, I'm Eva (She/Her). Tabletop Roleplaying Game hobbyist and lore enthusiast. I write about roleplaying games, and more importantly, the worlds we play them in. Wanna chat? Hit me up on Discord, @OrphRedHair

Pages

  • Home
  • About Me
  • Index

INDEX

 

INDEX

Worldbuilding & Micro Settings:

  • Metal Coffin: A Dystopian Mecha-Future
  • Blind Skies - A Post-Apocalyptic Neon Fantasy Setting
  • The Innismos - Plane of Fire
  • Ghoz Vahk, the Great Eater
  • The Mok'shai

Monsters & Creatures:

  • The Nitzi B'tzi

Game Design:

  • Making my Own Game: The First Steps

Writing & Short Stories:

  • Short Story - Gladiator

Misc:

  • How Players react to Difficult Combat
  • (Old) My Roster of Characters
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest

No comments:

Post a Comment

Home
Subscribe to: Posts (Atom)

About Me

My photo
OrphRedHair
An aspiring writer and tabletop roleplaying hobbyist. My passion is worldbuilding and lore writing; I love exploring places nobody has ever been, and sharing them to the world.
View my complete profile

Followers

Blog Archive

  • ▼  2023 (4)
    • ▼  August 2023 (1)
      • How players react to difficult combat, and Death a...
    • ►  July 2023 (1)
    • ►  June 2023 (1)
    • ►  January 2023 (1)
  • ►  2021 (2)
    • ►  December 2021 (1)
    • ►  October 2021 (1)
  • ►  2020 (5)
    • ►  August 2020 (1)
    • ►  May 2020 (1)
    • ►  April 2020 (1)
    • ►  January 2020 (2)

Search This Blog

  • Home

Popular Posts

  • Making my own Game: The Messy, incomplete First Steps
    Rather recently, I had rediscovered an interest I had years ago, but never really devoted much time or brainspace to pursue; game design. Th...
  • Blind Skies: A Post-Apocalyptic Neon Fantasy Setting
    Blind Skies A post-apocalyptic neon fantasy     Long ago, civilization prospered, and bright-cities shone with infinite neon lights, blindin...
  • Metal Coffin: A Dystopian Mecha-Future
    Metal Coffin A Mecha-Fueled Dystopian Future. "Again, again, and again. It never ends. It's never satisfied. We're trapped, wit...

How players react to difficult combat, and Death as a Last Resort.

Labels

  • Worldbuilding
  • Fantasy God
  • Ghoz Vahk
  • Post-Apocalyptic
  • fantasy culture
  • Characters
  • Creatures
  • Cuberpunk
  • Edenis
  • Fantasy Religion
  • Game Design
  • Innismos
  • Lizardmen.
  • Metal Coffin
  • Monsters
  • NSR Planescape
  • Pleismouth
  • Preists
  • Setting
  • Short sory
  • Spells & Magic
  • Statblocks
  • fantasy culture.

Report Abuse

Simple theme. Powered by Blogger.